The Vintage Egg is my one and only foray into short stories, and it just received a fabulous 5/5 star review:
acflory writes some great sci-fi, and though I’ve read her novels, this was my first experience with her short stories. Her imagination and polished writing skills never disappoint, and these six stories are original and entertaining. My favorite tale was broken into two parts—The Vintage Egg and Egg Run—which bookend the other offerings. I also thoroughly enjoyed The Christmas Roast. I read this collection in under an hour and highly recommend it. A great peek at acflory’s writing talent.
I’m happy-dancing my way to the kitchen now for some lunch. Have a great day or evening. 🙂
I had a feeling this book would ruin my sleep…and it did. “Just one more chapter” kept me awake until 3am, but it was worth every minute. My Amazon review is going to start with a great big 5/5 stars, but you guys will get a sneak peek, followed by some information from the author herself. Let’s begin!
‘Liars and Thieves’, the first book in the Unravelling the Veil trilogy introduces us to the three main characters: a female Elf named Alue, a male Changeling named Tallin, and a half-cast Goblin-Elf known as Naj. But this is no cookie cutter ‘quest’ story. The three start as enemies and continue as enemies for most of the book because their races dislike and distrust each other.
We learn about those races, as we learn about the three main characters, and I have to tell you that the world building is deep. Each of the three races have unique magical talents, but the one thing they all have in common is their dependence on Savan crystals to power their societies. And guess who controls the mining of the crystals?
The Savan crystals can only be found in the Goblin’s territory, and comprises a large part of their trade along with mechanical devices that are powered by the crystals. In theory, this gives the Goblins a great deal of power, but these Goblins are not your stereotypical villains. Far from it.
In Liars and Thieves, the Goblins are the cool, calm rational ones who revere reason and logic above all else. They trade the crystals to the other races but keep supply to a minimum because they don’t trust the other races not to abuse the power the crystals provide.
As the story progresses, you realise that the Goblins are right. Alue the Elf is not a bad person but she is arrogant and impulsive, especially when she’s angry, which is a lot of the time. In many ways, she is a fitting representative of her people who seem to believe that they have the right to take what they want simply by virtue of being Elves.
The third race is represented by Tallin, a Changeling who can transform himself into any animal, or insect, for which he has learned the ‘pattern’. He uses his ability to spy on the Elves for the Changeling Queen. The Changelings believe that it’s okay to subtly spy on and manipulate the Elves because the Elves have proved that they want the natural resources that belong to the Changelings – and are prepared to cheat to get them.
Like three countries in our own world, the three Races in ‘Liars and Thieves’ have an accord that defines boundaries and lays down rules to help balance the needs of the three Races. But this is no dry historical treatise. We learn all of this world building through the characters and their interactions with each other. As we learn about them, we learn about their world, and the process is seamless.
That process is also utterly compelling. As I said in the beginning, I lost sleep because of it, and now I’m itching to find out what happens next. I’ve enjoyed all of D. Wallace Peach’s work, but this one has really, really hit the spot for me.
And now for some info about D. Wallace Peach [Diana to her friends], and the answer to a question I asked her about her writing process.
D. Wallace Peach started writing later in life after the kids were grown and a move left her with hours to fill.
Years of working in business surrendered to a full-time indulgence in the imaginative world of books, and when she started writing, she was instantly hooked.
Diana lives in a log cabin amongst the tall evergreens and emerald moss of Oregon’s rainforest with her husband, two dogs, bats, owls, and the occasional family of coyotes.
And now for that question. I asked Diana whether she created the plot to suit her characters or created the characters to drive the plot, or a bit of both. This is what she said:
Great question! Thanks for asking. I think there are three parts to the creation process for me. I start with the concept—a spark of inspiration bursts into my brain. In this case, a story about how untruths and biases start an avalanche of blaming and retaliation that spirals out of control and nearly destroys the world. The end of the world based on nothing real.
Seconds after the concept, the characters scramble in. Some are gung-ho. Some are wary. And some, like my goblin, would rather not participate. All of a sudden, their personalities are showing and taking over.
The plot is a work in progress as the concept turns into action and the characters tell me who they are. My outline of the plot lays out all three books, but it changes continually as the characters make choices and become who they are. I love that creative part of writing.
Thanks for indulging my curiosity, Diana. I think that balance between the characters and the world and the plot is part of what makes ‘Liars and Thieves’ such a joy to read. Oh, and…Diana’s writing is beautiful. At times it almost flows like music. At other times it’s as sharp as a shiny new pin.
And last, but most certainly not least, you can find ‘Liars and Thieves’ via this universal book link: http://a-fwd.com/asin=B08FGQ2W3Q Or click on the picture of the book. It will take you to the same web address.
I’m recommending ‘Liars and Thieves’ to anyone who loves to read, irrespective of genre. A good story is a good story is a good story! Enjoy. 🙂
I was just about to toddle off to bed when I received an email from Sally Cronin of Smorgasbord Cafe and Bookstore, saying she’d posted an excerpt from The Godsend on her blog. -dance- And, she’s included Diana Peach’s fabulous review as well. As you can imagine, I’m thrilled.
The excerpt is a short bit about Kenneth, my broken hero. Hope you like it.
I was checking my emails after dinner when something made me open my spam folder. The first few items were genuine spam, but then I found an email from Chris Graham [aka The Story Reading Ape] alerting me to a brilliant review of Vokhtah. If this were fiction, you wouldn’t believe it!
“They were now just two frail iVokh pitting themselves against the might of the wild.”
Vokhtah is a difficult but rewarding book. If you like unusual conceptions of extraterrestrials, this is for you. Once you’ve read about half of it, the complexities begin to clarify themselves, but two readings are needed for complete understanding. For example, it took me quite a while to grasp that the Blue and the Messenger were the same individual, and I also didn’t realize that there were two traders’ caravans wending their way to Needlepoint – I thought the Junior and the Messenger were in the same caravan and I got confused. Part of the problem is that the characters don’t have names, only titles. In her end matter, the author addresses this – it seems there is a taboo in this culture about enunciating your real name.
Vokhtah is a grim and forbidding planet; it has two suns, one a hot white star and the other a red dwarf. Sometimes they both shine at once, creating a climate of extremes. The planet is populated with an assortment of mostly vicious and predatory lifeforms and that includes the intelligent ones, who prefer to consume their food animals live. It’s a tribute to the author that she can take these basically repulsive intelligent lifeforms and make them sympathetic. And I would recommend that any human ship of exploration steer clear of the planet Vokhtah – humans would probably be seen as prey animals!
My guess would be that the Vokh evolved from bat-like creatures – their ability to echo-locate is mentioned briefly. They have wings (which contain their lungs), so most of them can fly. They have two hearts. And they are telepathic hermaphrodites with seemingly magical inner powers, like mind-healing and also mind-killing (their Healers are also trained as assassins). There are two variant species – the Vokh (large and dominant) and the iVokh (meaning literally “small Vokh”). The Vokh have a serious flaw – breeding is consummated by means of violent rape; nobody wants to bear an offspring because the “female” always dies in childbirth (this doesn’t occur with the iVokh).
However, the people have a strong sense of honor and obligation – if you accept help from someone, you incur an obligation and if you don’t fulfill it, you are ostracized. In the second half of the book, after the episode at the Little Blue River, the main characters – the Messenger and the Apprentice – are shown developing a sense rare in these people – empathy, an ability to relate to and care about others with whom one has a relationship, beyond the obligations of the code of honor.
All this just scratches the surface of the author’s astonishing creation. I should also mention that the book is a cliff hanger, and no second volume has yet appeared.
I must say a few words about the language. Unfortunately, the Kindle version has no Table of Contents and so I was pleasantly surprised to discover that the author provided a brief treatment of the language in the end matter. It seems to have no pronouns, and verbs are consistently rendered only with the present participle form, all of which helps to create the alien language effect. Certain words used in the text are self-explanatory, like “ki” for “no” and “s’so” for “yes.”
There is one etymological gaffe that I can’t help commenting on – the explanation of the word “boot” (a foot-covering). The character doesn’t know what the word “boot” means and it’s explained as a contraction of “bucket for foot.” And yet that derivation would be impossible since the iVokh aren’t speaking English. You have to assume that the Vokhtah words reflect a similar construction, which the author could have fabricated.
But that’s only a quibble – don’t be deterred! This really is an amazing book and while the culture may not be palatable to everyone (you need a strong stomach sometimes), I definitely recommend it to any serious reader of science fiction.
The review was written by Lorinda Taylor, also known as The Termite Writer. Some days just get better and better.
I copied this review straight from amazon.com yesterday, but after the posts about Covid-19, it didn’t feel right to ‘blow my own horn’, so I decided to wait till today. Stay safe, Meeks
Audrey Driscoll 5.0 out of 5 stars A Fascinating Alien World Reviewed in Canada on March 11, 2020 Format: Kindle Edition Verified Purchase
This book is remarkable for the imagined world on which it’s set. Vokhtah has two suns. Its dominant life forms are the Vokh, creatures I visualized as similar to pterodactyls, and their smaller cousins and supporters, the iVokh. Most of the story is about the latter. These creatures are not human. Humans to not exist on this world, but human readers can relate to the thoughts, dilemmas, and emotions of the iVokh who are the primary actors. The Vokh reign like feudal lords over their eyries, which are managed and maintained by the iVokh, who are divided into a variety of physical types with different abilities, including (in the case of a few) telepathy and mind control. Traders are a clan who distribute goods among the eyries, and Healers are a guild with skills and knowledge to maintain life, and end it when necessary. The interactions of the groups are governed by iron-bound protocols and traditions and complicated by secrets and enmities. Sex, especially for the Vokh, is a brutal, violent business, but outside of mating occurrences, there is no gender. The only personal pronoun is “it.” This is not a quick, easy read. I re-read the first half of the book before writing this review to make sure I understood some of the details. The characters, even the sympathetic ones, don’t actually have names. They are designated by ranks and titles, some of which change over the course of the story. The reader is plunged into this alien world on the first page and has to figure out how things work while following the action. Some might give up in confusion, but the dilemma of the Drudge who is the first character encountered is eminently relatable. By the time that’s resolved, I was thoroughly engaged in the world and the story, keen to find out more about the strangely fascinating creatures with two hearts and inflatable wings. The book features a constructed language (conlang), but it does not appear frequently enough to be daunting. There is a helpful glossary at the end, which also explains how the creatures vocalize. Otherwise, the prose is clear and straightforward, with description kept direct and businesslike. There is no hyperbole. Dialogue is minimal, even though the iVokh have a characteristic (and curiously attractive) way of expressing themselves. Setting aside the alien aspects, the theme of this book is change and difference. Individual characters, and the groups to which they belong, must come up with ways to cope with situations they find unacceptable or challenging. Both the physical environment and the social structure are harsh and unforgiving. Transgressions come with a high price. It appears this is the first book in a series, and indeed much remains unresolved at the end. I hope a second volume is forthcoming.
Some days are just so good, you have to stand up and dance. Today is one of those days:
‘Yes, this book is different and weird and unlike anything else I’ve ever read. But that’s the point!If intelligent life exists on other planets, it’s going to be bizarre and foreign and at least semi-incomprehensible to human intellects. Reading this book really did feel like being transported to an alien world, and that was fantastic. I wish I’d read it sooner, because it really is a master-class in world-building. Vokhtah is a haunting, vividly-constructed depiction of a fascinating world—one I’d happily revisit.’
That quote comes from a wonderful review of Vokhtah that I stumbled across this morning. I know Vokhtah will never become a best seller, but so long as readers ‘get it’ every now and then, I’ll be happy.
You can read the entire review on Berthold Gambrel’s blog:
After both your manuscript and book cover have been submitted successfully, KDP generates a digital version of the book which you can review onscreen.
Note: you will have the option of requesting a printed proof of the book before giving your final approval.
Review your book
To review your book, click the Launch Previewer button located near the bottom of the Paperback Content tab:
Next, KDP displays the Print Preview screen:
On the left of the screen is a notification area. If there are any technical problems with the book, KDP will detail them here, under the heading of ‘PLEASE CHECK’. Any problems identified by KDP must be fixed or the book may be rejected.
A checklist of 8 common problems can be found on the KDP web page:
To fix any problems, click the Exit Print Previewer button near the bottom of the screen.
Edit the original manuscript [or cover file], upload the edited file, and review the book file again.
Thumbnails and the interior of the book
In the middle of the Print Previewer screen is the display area. It is set to ‘Two Page View’ by default, and displays the front, back and spine of your book.
To view the interior of your book, click the Thumbnail View option located at the bottom of the screen:
You should now be looking at a thumbnail spread of the cover and interior pages of your book:
While in Thumbnail View, you can scroll through the pages for an overview of the layout, or you can zoom in on individual pages by clicking the relevant thumbnail. When you click a thumbnail, the display returns to a full-sized, two-page view of the pages.
Forgive me if I reproduce this review in its entirety, but as a pantster, it’s validation of a sort I never expected to get:
Oooh, I loved this series, and now that it’s over, I’m suffering from a book hangover.
Nabatea is the final book in the Innerscape series. Book 1 primarily introduces the main character Miira Tahn and guides the reader through her entrance into the virtual world of Innerscape. During Book 2, sabotage, scheming, and political intrigue results in multiple victims including two people close to Miira. In Book 3, the search for truth commences and resolves amidst a cover-up that threatens Miira’s life.
The plot takes off quickly when Miira is confronted with disturbing information about the murders, and her prying questions raise alarms among those who want to hide the truth. A plot to silence her brings in two dedicated investigators who start gathering clues and unraveling the web of lies.
Miira is tenacious, a strong woman, but also vulnerable both physically and emotionally. Her character is compelling and consistent throughout the series, and I teetered on the edge of my seat as the danger to her life increased. Several pivotal new characters enter the action in this book, and though late in the overall story, the author pulled it off without a glitch. All characters are distinct, believable, and emotionally charged.
Flory did a marvelous job of tangling up the truth by loading the story with lies and misinterpretations. The unraveling of the events around the murders as well as the investigation into the cover-up required an intricate job of storytelling that was rather impressive. Several characters are investigating the truth simultaneously, and because they’re coming at it from different angles, their assumptions and conclusions are often erroneous and mismatched. I would recommend reading these books in a tight timeframe to help keep all the complex plot threads straight.
The worldbuilding is exceptional, the dialog natural, the writing and editing flawless. And the ending was highly satisfying as all of the threads tie up nicely. I will definitely read more of this author in the future.
Update April 4, 2019: I was so carried away that I totally forgot to add a link to the actual review. Here it is!
As an old[er] gamer with dodgy eyesight, I’ve been worried that I’d never be able to play VR [virtual reality] games. Well, yesterday I learned that I can. 😀
But first things first: what is Oculus Rift? Basically, it’s a very expensive piece of headgear that makes it possible to view imaginary things as if they were real. The model I tried out yesterday looks like this:
As well as the goggles and inbuilt headphones, the Oculus Rift comes with two handsets that transmit Wifi data to the two ‘receiver’ units positioned in front of the ‘player’.
All of this hardware is controlled by specialist software running on a fairly powerful pc. Without getting too technical, the software sends two, separate, high resolution images to the lens inside the headset. The appropriate image then bounces through one of the lens and into the left or right eye.
To get an idea of how this works, close one eye and look at an object. Close both eyes and move a few inches to the left. Now open the other eye and look at the object again. The object hasn’t changed at all, but the viewing angle has – i.e. you’re seeing a part of the object you haven’t seen before. Put the two images together, and you get a 3D image.
The human brain interprets these separate images all the time using a process called ‘stereopsis‘. But for some individuals, stereopsis doesn’t develop as it should. The brain still gets streams of images from both eyes, but these individuals see depth using a process called ‘motion parallax‘.
I am one of these individuals, and that’s why I worried I wouldn’t be able to see in VR. But I can! I can. My spatial awareness expanded right out, and when a bunch of very large robots suddenly turned feral and loomed over me, I instinctively threw my hands up to protect my head! I also squeaked in fear, but the less said about that the better. 😀
This is a video of a bunch of older people experiencing VR for the first time:
The headset shown in the video clip is the VIVE rather than the Oculus Rift, but the experience is much the same.
I wasn’t wearing glasses when I tried out the Rift, but apparently you can fit your normal glasses inside the goggles by adjusting the fit.
And now a word or two about the quality of the graphics. I wasn’t wearing any of my glasses [I have 3, one each for long, mid-range and close viewing] and that may have made the graphics less than optimal. Or it may be that the graphics still need to be improved. Or perhaps you simply need bleeding edge computer hardware to get the best results. Whatever the reason, I was in no danger of mistaking computer generated graphics for the real thing. But…the sensation of depth really does trick the brain into believing the images are real. One day, we may not be able to perceive the difference at all.
Finally, some unpleasant aspects of the hardware. For starters, the goggles are heavy. Whilst you’re ‘inside’, you tend to forget about the weight because there’s so much there to distract you, but it does feel a bit like carrying half a brick around on your head. It’s also hot. Yesterday was only warm, but after ten minutes playing with the Rift, my hair was wet with sweat.
A big part of the weight of the Rift comes from the glass lenses that make the magic possible. Given how young the technology is, I suspect the mechanics will be improved rapidly. One improvement I would very much like to see is in the handsets. Although they are far more intuitive than the controllers used with consoles, they’re still clunky. Gloves and a full-body suit with embedded sensors would be miles better. They’d also be miles more expensive, but hopefully the price will come down by the time I can afford to buy one. 😉
All in all, I loved my taste of VR, and now that I know I can see despite the issues with my eyesight, I’m determined to own my own setup…one day.
I don’t think I can define the difference between a craftsman and an artist, but I know it when I see it, and Audrey Driscoll is an artist. I know, because I am a craftsman, a good one, but not an artist.
So, enough navel gazing. What is it about ‘Hunting the Phoenix’ that’s so special?
Simple answer: everything.
‘Hunting the Phoenix’ is the fourth and last book of the Herbert West series, but it is also the climax of the preceding three books. Imagine the steps of a pyramid with the Phoenix as its apex. Or if music is more your thing, imagine a classical symphony in which each movement builds upon the last to achieve the soaring notes that grab your heart and lift you out of yourself. That is the Phoenix.
At its core, every work of fiction strives for just one thing – to persuade the reader to suspend disbelief, to become part of the story, and the Herbert West series is no different. Written in a style that is reminiscent of classical literature, the story lulls the reader into a pleasant sense of security. ‘Oh, this is what the story is about…’ And then the surprises begin. Small ones at first, as you realise the author is more daring than you thought, then more profound as the truly shocking events begin to unfold.
Each book in the series is like this, but in the Phoenix the shocks go deep. I admit, there were a couple of spots where I had to stop and shake my head in disbelief. Such careful, restrained, beautiful writing and she takes it there?
Yet ‘there’ is exactly where the story needs to go in order for the ending, the climax, to feel both unexpected and absolutely right.
I’m sure no one will be surprised when I say that the quality of the writing is superb. What may surprise some people is that it is written in the First Person POV [point-of-view], and I don’t usually like First Person POV. This time, however, I barely noticed because Driscoll effortlessly avoids every single pitfall that goes with First Person POV. As with C.J.Cherryh’s Foreigner series, the POV is perfect and exactly what the story requires.
I wish I could give ‘Hunting the Phoenix’ a 10 out of 5 but even my limited math knows that’s impossible. Suffice to say that this book, in fact the whole series, is as close to perfect as a story can get. It joins a relatively short list of books, including Dostoevsky’s ‘Crime and Punishment’, that I consider to be exceptional, and I would recommend it to anyone who wants more.
I’m just about to use parts of this post as a review on Amazon. If you want to read the series, the order of the books is:
The Friendship of Mortals
The Journey: Islands of the Gulf, Volume 1
The Treasure: Islands of the Gulf, Volume 2
Hunting the Phoenix
And please, leave a review on Amazon because these books truly do deserve to become modern classics.