I completed this house some time ago, but my video capturing and editing skills have only just caught up. This video includes a number of new features, including a soundtrack:
I still have a lot to learn but I now know how to use the ESO in-game camera a bit better. It doesn’t matter how good your editing skills may be if the raw footage is poor quality.
On the video editing front, I’ve learned how to:
Cut and splice the video footage with still images to create a smooth flowing visual narrative,
Focus on important images using freeze frame,
Narrate the important ‘bits’,
Add a ‘soundtrack’ to help tie the whole thing together.
I’m particularly proud of the soundtrack as I was just experimenting, and it worked. lol
For anyone who’s interested, I recorded roughly ten minutes of video just for the background music. Then I took the video into VideoStudio Pro 2021 [the software I use for editing] and ‘split’ the audio out of the video. This left me with just an audio track. I then added the audio track to the completed video.
What all that means is that the video is made up of three layers:
the edited video [complete with sound effects like bird calls and footsteps],
the voice over narration, and
the music soundtrack.
Once my skills improve a bit more, I hope to be able to create how-to videos and maybe, one day, a trailer for my books. That’s all in the future though. For now, I’m still on a massive learning curve. Thanks for coming along for the ride. 🙂
Down the bottom you can see a number of playlists. They’re just categories of videos. The how-to playlist only contains one video, but in time, I intend to create videos for all of the relevant sections of the free ‘How to print your novel with Kindle Direct Publishing’ book.
I’m not there yet in terms of skill, but the video below is my first attempt to do a how-to for the ESO housing editor:
This video will be the first in a series, but boy was it hard to do. Having a chatty narration ‘style’ is one thing, waffling on is another.
Lesson number 1: boring viewers is a cardinal sin!
Lesson number 2: waffling on is boring, especially when the viewer only wants information. 😦
As my narration style is naturally, um, ‘chatty’, I’ve had to do a lot of cutting and splicing to get rid of the waffle. Great practice in editing, not so great for the sound quality which waxed and waned with each splice. In the end, I was forced to do one long take with deliberate pauses so I could edit out the worst of the gaffs without affecting the sound quality too much.
Those hiccups aside, I’m really enjoying this learning curve. If any of you are already experienced in creating videos or have recommendations for tools to use, I’d love to hear them. I’m currently using RecMaster which is a great entry level video recorder, but maybe not quite powerful enough for my ambitious projects.
I also have a favour to ask – could you please subscribe to my channel? Youtube will allow me to have a customised URL for my channel – i.e. something with my name in it instead of hieroglyphics – but only after I reach the magic number of 100 subscribers. At the moment I have 4. It’s a big ask, I know, but I would really appreciate your help on this one.
This is another video walkthrough that I’m posting, partly for posterity and partly because I’m proud of the level of editing I was able to achieve. Still not ‘professional’ by a very long country mile, but getting there.
I’ve turned comments off as these posts are mostly for gamers.
Apologies! I mixed up the names of two of the houses, both of which are getting videos. The first video is of ‘LUCKY CAT LANDING’, not Cat’s Cradle. -sigh- It’s the second one that’s called ‘Lion’s Cradle’.
I’ve updated the subtitles etc but otherwise the video is exactly the same as before. If you haven’t seen it, I strongly recommend watching it on Youtube as it’s much bigger than what you’ll see here on WordPress:
My cinematography is still a bit too fast and ‘jerky’, but I’m getting pretty good at the editing. The finished video is at least a third smaller than the raw video I shot. Ums, ahs, stammers and oopsies all gone. 😀 Oh, and I learned how to put in subtitles!
The video above is the first part of an ongoing walkthrough of a house I built in Elder Scrolls Online, ESO for short. This house is probably the most ambitious thing I’ve built in-game, and you’ll see why when I show you what the original looks like:
Thank god a friend hadn’t built anything on her version of the house yet so I could get a ‘before’ video.
As you can see, the estate appears to be quite small, with just a single room house, a below deck area and a wide deck out front. But…this house has the best view of any house in ESO. So I built out [from the fence] and down as far as the envelope would allow.
In coming videos I’ll show views from the new areas so you can see how much extra space you can make by building out. For my money, Lion’s Cradle is an unsung gem.
And now a bit about the process of creating these videos in the first place. Let’s just say it’s been fraught. In the last three days I’ve tried out:
Shadowplay video capture [nVidia GEForce Experience]
and Ease-Fab video converter
Shadowplay uses the nVidia graphics card [if you have one] to create great videos, but because they’re created with variable framerates, I couldn’t upload them to anything. It may be possible to make them compatible with Vimeo etc, but I couldn’t work out how, so, no go.
Democreator I couldn’t get to work, can’t remember why. Again a no.
Movavi was okay but I simply don’t have the money to buy software that I may only use once in a blue moon. So, no.
OBS…this is open source software and the most popular app around at the moment, but I had major problems with it. For starters, my operating system [Win 7] is not supported by the app, but I read that I could still use it. So I tried. I could get a screen capture going, of sorts, but the hotkeys didn’t work so I had to record manually from within the app. As a result, I had junk at the beginning and the end. Also I couldn’t get it to record in mp4. So then I tried Ease-Fab to convert it to mp4 but the result was…ick.
And finally, I tried Bandicam. Almost fell off my chair when it worked first time, straight away. I had to experiment with different resolutions, but I think the ones in the videos above are a reasonable trade-off between quality and size. Plus my pc is oldish so it’s not that great with super high resolution.
If you’re using Windows 10 you’ll probably find that most of these apps work better simply because your pc is likely to be more powerful. But…if you use Win 7 like me, it’s nice to know that we still have options.
And finally, to salve my conscience, I have to say that learning how to do all this will come in handy as I try to create video tutorials. That, however, is still some way off as I need equipment and a video editor, none of which I currently have. But knowledge never goes astray, right?
I’m trying hard not to think about what’s happening in the US at the moment so here’s my version of a distraction – in-game house building, with pics!
But first, a bit of info. about what I mean by ‘in-game housing’. Probably the best way to describe it is to say it’s like playing with a 3D dolls house except that your digital character is the ‘doll’.
The motivation for wanting such a 3D house is similar to what drives us to buy houses in the real world. My character may not be able to ‘live’ in this house, but she can still enjoy it. Plus, let’s be honest, having a house is a bit of a status symbol because you have to work for it. The same applies to in-game housing. You have to pay for it by performing ‘work’ in the game. The house can also be filled with ‘special’ things that can only be gained by performing some hard-to-do task or event. And finally, players like me who love crafting can also do a lot of DIY to personalise their ‘home’.
My in-game character[s] aren’t rich by player standards, but because I’m a Master Crafter and gather most of the materials I need, I can ‘build’ things I would otherwise not be able to afford. So think of me as a DIY-er. 🙂
So, on to that house! First up is a ‘before’ pic of the base housing I’ve been working on:
As you can see, it’s just a tiny little house on a smallish block with a big fence all around it. What you can’t see is the beautiful view on the other side of that fence. It was that view which kickstarted my design for the house and block.
This next pic is of the same place, from much the same angle, but this time there’s a ground floor extension on one side of the original house, and a three storey extension on the other:
I literally built all of that new stuff with my own two, digital hands. Well, I did use the available components but in rather unexpected ways. The secret is to see objects as shapes rather than as ‘functions’. Thus, for example, I used two ‘leant-to sheds’ to create a peaked roof on the three storey extension. And when I couldn’t find wall components of a certain size, I fudged them by using stone ‘tables’ instead.
I won’t bore you with how I made everything, but I will use the block editor’s slideshow feature to take you through the house, room by room. This is going to be pretty graphics heavy so if the pics take an age to load…I’m sorry!
I like this slideshow feature, but it would be even nicer if you could click on one of the pics to get a full screen view, as you can with ‘normal’ pics. Next time I’ll experiment with the ‘gallery’ display.
And because my favourite view is hard to see, I’ll repeat it here so you can click on it:
Hope you enjoyed my little tour. If anyone wants to know how to create a similar slideshow, please mention it in comments, and I’ll put a how-to post together for you.
I promise, this post will be unlike anything you’ve ever seen before! Mwahahaha…
– serious face –
One of the things I love about ESO [Elder Scrolls Online] is the powerful, and very flexible housing system. All my gold goes on recipes for housing ‘furniture’. But while I can make a great looking bath tub, complete with steam rising from the water, there is no recipe yet for kitchen sinks, or bathroom sinks for that matter. And don’t get me started on the lack of loos!
Ahem. In an odd twist, the very lack of a kitchen sink has generated more innovation amongst ESO housing enthusiasts than just about anything else I can think of. And I’m obsessed as well. 🙂
The video below [not mine!] shows how to create a couple of kitchen sinks from other ‘things’. When you smoosh these things together, you get some amazing results:
I’ve been playing ESO [Elder Scrolls Online] for quite a few months now, and whilst I’ve enjoyed learning the game, I’ve also missed not having a player ‘house’ of my own. Player housing was one of the things that kept me at FFXIV for so many years. Anyway, I think I’ve finally found the house of my dreams! I can’t afford it yet, but now I have something to aim for, and here it is:
That’s my character, looking down at the house and walled garden.
The player housing in ESO comes in four five sizes:
a room at an inn,
a small house with no garden [it’s fully instanced and you teleport to it],
a small house with a garden [I think that’s the category my house occupies,
medium houses with gardens and
walled estates, some of which can be truly huge.
As you’d expect, the price for most of the housing depends on size and the amenities offered. The largest estates also have game-play requirements that must be met before you can lay your money down.
Before I tell you how much my house will cost, let me show you some more views. This first one is the view that sold me on the house:
I’m stand on a large deck that leads to the front door. Because it’s so high up, I actually get a view over the top of the walled garden to the river beyond [most houses have no view]. The house is called Sleek Creek House and it’s located in an area called Reaper’s March. As an Aussie, that vista feels strangely like home. 🙂
The next view is from the shallows, looking back up at the house. The graphics are truly incredible, especially the quality of the light. Oh, and there are gathering nodes right outside the garden!:
Next up is a view of the small town that overlooks the house. It’s called Rawl’hka. Sounds like something out of Vokhtah, doesn’t it?
Apart from being very picturesque, Rawl’hka also contains all the amenities available in the large cities – stablemaster, crafting, bank, guild traders, and what appears to be a large, vibrant player population.
And now the fly in the ointment. Sleek Creek House costs 335,000 gold. I currently possess 38,000 gold. I’m not going to do the math because I’ll simply become depressed. The important thing is that I have a goal. Now I just have to find a way to achieve it.
“Everyone needs a reason to get up in the morning.” 😀