Tag Archives: ESO

PC deep clean and a new video

I didn’t intend to deep clean the inside of my pc today, but it was starting to overheat a bit, and the fans were becoming a little too loud, so I dragged out the paint brushes and the vacuum cleaner and got stuck into it. Now I’m knackered. If anyone wants to know how to clean their own desktop pc [can’t do it to a laptop] you can find the post here.

One reason I had to reduce the noise of the fans [in the pc] was because the microphone was starting to pick them up when I recorded my latest how-to video. That’s the one down below:

The how-to is for gaming, but I’m slowly honing my skills for the creation of self-publishing videos. The one above may look simple but the editing was brutal. I stopped counting the snippets of video at 50 and didn’t count the voice-over and overlay snippets at all. I did, however, learn how to make my own circles and arrows and overlay them on segments of the video I wanted to highlight:

Unless anyone particularly wants to hear the -cough- dulcet tones of my Aussie accent, leave this one for the gamers. 😉

Time for a long delayed breakfast,

cheers,
Meeks


Why, and how, to use the Youtube video editor

I’ll start with the ‘why’. Once you upload a video to Youtube, any changes you make will require that you:

  1. delete the original video, and
  2. upload the new, updated video

Why is this a problem? Because any views or comments you get on the old video will be lost.

The only exception to this is if the changes you want to make are minor. In that case, you can use the in-built Youtube video editor to make small changes to the existing video.

What kind of changes? Let me show you in this 4 minute, how-to video that I created:

I decided to have a little fun with the ‘speaking bits’ so used one of my gaming avatars to ‘animate’ the boring bits. Ahem…

In the example shown, the ‘tail’ of the video was too long. The tail is the bit right at the end which is where you want to display end screen information:

These ‘elements’ encourage viewers to see other videos you’ve created, or subscribe to your channel. The last thing you want is for viewers to switch off without seeing more of your content.

So the end screen elements are very important, but they can only be added after you upload your video. This makes getting the timing right a bit of a challenge. I’m sure professionals know precisely how long to make the ‘tail’ of the video, but I always seem to make them too long.

According to my research, end screen elements need to be on-screen for a minimum of 5 seconds. Anything less than that and they simply don’t appear. The maximum time they can appear is 20 seconds, so you need to find the sweet spot and time your ‘tail’ to match.

After much messing around, I finally got my end screen elements to appear just after the ‘blow kiss/goodbye’. And I had to use the method shown in the video to do it. 🙂

And finally, this is the video that made me scoot down this rabbit hole in the first place:

I’m having a lot of fun creating these gaming walkthroughs, but I’m also learning the skills I’ll need once I start making how-to videos in earnest.

cheers,
Meeks


ESO player housing: Moon Sugar Meadow

I completed this house some time ago, but my video capturing and editing skills have only just caught up. This video includes a number of new features, including a soundtrack:

I still have a lot to learn but I now know how to use the ESO in-game camera a bit better. It doesn’t matter how good your editing skills may be if the raw footage is poor quality.

On the video editing front, I’ve learned how to:

  • Cut and splice the video footage with still images to create a smooth flowing visual narrative,
  • Focus on important images using freeze frame,
  • Narrate the important ‘bits’,
  • Add a ‘soundtrack’ to help tie the whole thing together.

I’m particularly proud of the soundtrack as I was just experimenting, and it worked. lol

For anyone who’s interested, I recorded roughly ten minutes of video just for the background music. Then I took the video into VideoStudio Pro 2021 [the software I use for editing] and ‘split’ the audio out of the video. This left me with just an audio track. I then added the audio track to the completed video.

What all that means is that the video is made up of three layers:

  • the edited video [complete with sound effects like bird calls and footsteps],
  • the voice over narration, and
  • the music soundtrack.

Once my skills improve a bit more, I hope to be able to create how-to videos and maybe, one day, a trailer for my books. That’s all in the future though. For now, I’m still on a massive learning curve. Thanks for coming along for the ride. 🙂

cheers,
Meeks


New toys, new skills

Some months back, I invested in Corel VideoStudio Pro, as well the Action! video capture program. One helps me take good quality video footage, the other helps me turn that raw footage into something a great deal more professional. Unfortunately, both have required quite a steep learning curve, but I’m proud to say I can now do a proper ‘voice over’[1].

In time, I hope to make short how-to videos to complement my how-to posts. You saw a tiny snippet of that in my last post. For now though, I’m doing player housing walkthroughs while I learn the ropes. This is my latest walkthrough:

A narrated walkthrough of the Undercity

This particular housing project is set in an area that looks like a real wasteland, so I tried to reproduce some of the things I visualised in The Vintage Egg, in particular the story about the Christmas Roast. I think I managed to fudge the grim feel of the Undercity, but I couldn’t quite re-create the high tech architecture. Still, I had a lot of fun. 🙂

I’m off to practise some more new skills.

cheers,
Meeks

[1] My first efforts saw me recording the ‘narration’ at the same time as I was trying to film the video. Okay for simple things, next to impossible for more complex things. Now I can focus on the video first, then record the narration over the top of the video. Still need a script but it’s miles easier.]


Dieselpunk House – Anpire

I love building things in ESO, and I think I’m pretty good at it, but this house – built by Anpire – is beyond exceptional:

Not only is the building itself incredible, but the ‘cinematography’ is brilliant as well, and the laid back, jazzy music suits the build perfectly.

cheers,
Meeks


Meeka’s Youtube Channel

I wasn’t game to say anything until I had a reasonable number of videos up, but I think I’m finally there, so…this is the link to my channel: https://www.youtube.com/channel/UCHW0WF_RtBjPLBA0ervswtA/featured

Down the bottom you can see a number of playlists. They’re just categories of videos. The how-to playlist only contains one video, but in time, I intend to create videos for all of the relevant sections of the free ‘How to print your novel with Kindle Direct Publishing’ book.

I’m not there yet in terms of skill, but the video below is my first attempt to do a how-to for the ESO housing editor:

This video will be the first in a series, but boy was it hard to do. Having a chatty narration ‘style’ is one thing, waffling on is another.

Lesson number 1: boring viewers is a cardinal sin!

Lesson number 2: waffling on is boring, especially when the viewer only wants information. 😦

As my narration style is naturally, um, ‘chatty’, I’ve had to do a lot of cutting and splicing to get rid of the waffle. Great practice in editing, not so great for the sound quality which waxed and waned with each splice. In the end, I was forced to do one long take with deliberate pauses so I could edit out the worst of the gaffs without affecting the sound quality too much.

Those hiccups aside, I’m really enjoying this learning curve. If any of you are already experienced in creating videos or have recommendations for tools to use, I’d love to hear them. I’m currently using RecMaster which is a great entry level video recorder, but maybe not quite powerful enough for my ambitious projects.

I also have a favour to ask – could you please subscribe to my channel? Youtube will allow me to have a customised URL for my channel – i.e. something with my name in it instead of hieroglyphics – but only after I reach the magic number of 100 subscribers. At the moment I have 4. It’s a big ask, I know, but I would really appreciate your help on this one.

Have a wonderful weekend, me lovelies. 🙂

Hugs,
Meeks


ESO Housing – Cyrodilic Jungle House

This house was my first major ‘renovation/extension’ in-game, and despite how small the house is, it’s still one of my favourites:

For a larger display area, I recommend that you watch the video on Youtube. As before, I’ve turned comments off.

cheers,
Meeks


ESO housing – Lion’s Cradle

This is another video walkthrough that I’m posting, partly for posterity and partly because I’m proud of the level of editing I was able to achieve. Still not ‘professional’ by a very long country mile, but getting there.

I’ve turned comments off as these posts are mostly for gamers.

cheers,
Meeks


Housing in ESO – Oops…Lucky Cat Landing in Southern Elsweyr

Apologies! I mixed up the names of two of the houses, both of which are getting videos. The first video is of ‘LUCKY CAT LANDING’, not Cat’s Cradle. -sigh- It’s the second one that’s called ‘Lion’s Cradle’.

I’ve updated the subtitles etc but otherwise the video is exactly the same as before. If you haven’t seen it, I strongly recommend watching it on Youtube as it’s much bigger than what you’ll see here on WordPress:

My cinematography is still a bit too fast and ‘jerky’, but I’m getting pretty good at the editing. The finished video is at least a third smaller than the raw video I shot. Ums, ahs, stammers and oopsies all gone. 😀 Oh, and I learned how to put in subtitles!

cheers,
Meeks


ESO and my digital house

I’m trying hard not to think about what’s happening in the US at the moment so here’s my version of a distraction – in-game house building, with pics!

But first, a bit of info. about what I mean by ‘in-game housing’. Probably the best way to describe it is to say it’s like playing with a 3D dolls house except that your digital character is the ‘doll’.

The motivation for wanting such a 3D house is similar to what drives us to buy houses in the real world. My character may not be able to ‘live’ in this house, but she can still enjoy it. Plus, let’s be honest, having a house is a bit of a status symbol because you have to work for it. The same applies to in-game housing. You have to pay for it by performing ‘work’ in the game. The house can also be filled with ‘special’ things that can only be gained by performing some hard-to-do task or event. And finally, players like me who love crafting can also do a lot of DIY to personalise their ‘home’.

My in-game character[s] aren’t rich by player standards, but because I’m a Master Crafter and gather most of the materials I need, I can ‘build’ things I would otherwise not be able to afford. So think of me as a DIY-er. 🙂

So, on to that house! First up is a ‘before’ pic of the base housing I’ve been working on:

Click the image to get the fullscreen view. Click the ‘back’ arrow to return to the post.

As you can see, it’s just a tiny little house on a smallish block with a big fence all around it. What you can’t see is the beautiful view on the other side of that fence. It was that view which kickstarted my design for the house and block.

This next pic is of the same place, from much the same angle, but this time there’s a ground floor extension on one side of the original house, and a three storey extension on the other:

Same house with a radical make-over

I literally built all of that new stuff with my own two, digital hands. Well, I did use the available components but in rather unexpected ways. The secret is to see objects as shapes rather than as ‘functions’. Thus, for example, I used two ‘leant-to sheds’ to create a peaked roof on the three storey extension. And when I couldn’t find wall components of a certain size, I fudged them by using stone ‘tables’ instead.

I won’t bore you with how I made everything, but I will use the block editor’s slideshow feature to take you through the house, room by room. This is going to be pretty graphics heavy so if the pics take an age to load…I’m sorry!

I like this slideshow feature, but it would be even nicer if you could click on one of the pics to get a full screen view, as you can with ‘normal’ pics. Next time I’ll experiment with the ‘gallery’ display.

And because my favourite view is hard to see, I’ll repeat it here so you can click on it:

which leads to the roof…

Hope you enjoyed my little tour. If anyone wants to know how to create a similar slideshow, please mention it in comments, and I’ll put a how-to post together for you.

cheers,
Meeks


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