Yes, I’ve been researching ostriches today, but only for their legs. In particular, I wanted to find out why their knees bend backwards.
Well, it turns out that ostrich knees don’t bend backward at all; the thing that looks like a knee is actually an ankle. But who am I to criticize a bird that’s capable of running between 60 and 70 km per hour!
If you’re interested in this amazing bird, you can find a really good article about it right here. For me, though, the point about ostrich legs is that they make the bird look as if it’s standing upright, more or less. This makes the leg structure perfect for the Vokh as I want them to walk upright as well.
I’ve only just started to work on the Vokh legs so you’ll have to use your imagination rather a lot. First I traced around a pair of ostrich legs:
[Note: I found the Corel Draw B-Spline drawing tool really handy for tracing the outline.]
Next, I found a picture of some black opera gloves, you know, the kind that go half way up to the shoulder. To my great joy, the elbows were shown as slightly bent. I traced around them too, but this time, I used the tracing to cut out the glove I wanted:
Yes, it’s the same glove flipped horizontally. 🙂
Fitting the glove texture into the ostrich legs is going to take some tricky re-engineering, especially as I need to add ‘proper’ raptor feet complete with killing claws, but that’s for another day. I’m thrilled to have solved the problem of the legs so easily.
As always, thanks for joining me on these odd detours into research and graphics. 🙂