Beauty from stuff we literally throw away! Gobsmacked.
Okay, I’m sure you’re all sick of my love affair with odd bits of information so…I promise, this will be the last [for now]. 😀
Allow me to introduce you to the Harpy Eagle of Central America:
See that Harpy Eagle chick? See its talons? If you watch that amazing video you will learn that the feet of a fully grown Harpy Eagle are more powerful than the jaws of a Rottweiler. You will also learn that the back talon is used to stab the eagle’s prey:
Guess who’s going to have killing talons like the Harpy Eagle? Mwahahaha!
Although I was happy with the iVokh having ostrich ‘legs’, I wanted them to have more powerful looking feet. Today, I found those feet attached to the body of giant eagles capable of carrying fully grown mountain goats. If you don’t believe me, have a look at these pics:
I took those screenshots from the Youtube video below:
The narrative of the video was that a snow leopard was hunting the goat. The leopard missed, and the eagle flew in to capture the goat instead.
My interest centred around the ability of the eagle to capture, hold and fly away with a creature much bigger than itself [not counting wingspan]. Something similar played out in Vokhtah when the Six [the Vokh ruler of the eyrie], lifts and kills a huge to’pakh.
At the time I wrote that scene, I was working from imagination only. But to make the iVokh and Vokh truly come alive, I had to prove to myself that such a feat was actually possible. Today I did just that. It is possible, and my respect for eagles has soared [excuse the pun].
Now I’m off to add some eagle feet to my concept drawing.
I’ve lost track of how many of these progress posts I’ve published, but here’s the next milestone in the creation of the iVokh:
That’s a screenshot of my desktop. It’s where I place the latest iteration of the image so I can see it without the distraction of the Corel Draw 8 work screen. Plus, I have to admit that seeing the image in a different context makes mistakes more ‘visible’ somehow. The same thing applies to writing; even a small visual change can force the brain to see what’s there instead of what should be there.
This next pic shows the Corel Draw work screen. If you look at the bottom left of the screen, you can see that the composite image is made up of 102 individual ‘objects’:
The tiny, shiny dots scattered across the image are ‘nodes’ on the objects. Nodes allow you to manipulate vectored images with great precision. For example, many images that appear to be one image are in fact many images, layered over each other to match up colours and lighting effects [as much as possible].
To keep all those objects in the right place and the correct order, I’ve used the Corel Draw ‘Group’ function to keep myself sane. This is the same image split into its component groups:
If I were a plotter instead of a pantster, I would have created a discrete ‘layer’ for each group. Layers are like transparent sheets of glass, stacked one on top of the other. Thus, you can work on an individual group without disturbing the groups in front of or behind it. Using layers would have made this simple little project [hah!] a hell of a lot easier to manage…
Unfortunately, I’m not a plotter and have to do everything the hard way…
Still, I am getting happier with the overall image every day. Not only am I having fun, I’m also setting the iVokh biology in stone, so to speak. Like the dictionary and mini-encyclopedia of ‘world facts’, I need to know exactly what the iVokh [and Vokh] look like so I don’t make stupid mistakes in books 2 and 3 of Vokhtah. Series are a pain like that. 🙂
Yes, I’ve been researching ostriches today, but only for their legs. In particular, I wanted to find out why their knees bend backwards.
Well, it turns out that ostrich knees don’t bend backward at all; the thing that looks like a knee is actually an ankle. But who am I to criticize a bird that’s capable of running between 60 and 70 km per hour!
If you’re interested in this amazing bird, you can find a really good article about it right here. For me, though, the point about ostrich legs is that they make the bird look as if it’s standing upright, more or less. This makes the leg structure perfect for the Vokh as I want them to walk upright as well.
I’ve only just started to work on the Vokh legs so you’ll have to use your imagination rather a lot. First I traced around a pair of ostrich legs:
[Note: I found the Corel Draw B-Spline drawing tool really handy for tracing the outline.]
Next, I found a picture of some black opera gloves, you know, the kind that go half way up to the shoulder. To my great joy, the elbows were shown as slightly bent. I traced around them too, but this time, I used the tracing to cut out the glove I wanted:
Yes, it’s the same glove flipped horizontally. 🙂
Fitting the glove texture into the ostrich legs is going to take some tricky re-engineering, especially as I need to add ‘proper’ raptor feet complete with killing claws, but that’s for another day. I’m thrilled to have solved the problem of the legs so easily.
As always, thanks for joining me on these odd detours into research and graphics. 🙂
You know I love tech, and you know I’ve loved the idea of 3D printers for a long time now. In fact, a future-tech version of the 3D printer appeared in one of the Innerscape books [where Miira prints herself a new outfit as part of a ‘disguise’]. But this?
You can find the full article, including a really good video review, here:
This shorter video [just over 1 minute] is an advertising trailer:
Honestly? If I had a grand child, I’d be thinking very seriously of buying this for their birthday, just so I could have a play with it! I particularly like the fact that kids can create their own designs instead of simply using the stock models.
As scary as it may seem, this is the future of tech, and it’s coming at the speed of sound.
Apologies for being a bit slack with posts this last week. I’ve been very focused on the iVokh model, plus work, plus sorting out my new email client, plus hardware issues, plus life….
Ahem, enough excuses! On the creative side, this is the most recent concept of the iVokh’s second, mostly hidden arm. First the skeleton:
As you can see, it’s very much like the arm of a bat:
One major difference, though, is that the iVokh hand has a ‘real’ thumb. This is what the hand looks like once it has some skin:
It doesn’t look like much, but it’s a lot better than my first attempt:
According to the Offspring, this one looked more like a duck’s foot than a wing…
When I looked at that first attempt without my rose coloured specs, I realised the Offspring was right. Don’t you hate that? lol I won’t bore you with a blow-by-blow of how hard it was to create the illusion of ‘folds’. Moving on.
I mentioned some time ago that I was having email issues. Well, they all stem from the fact that I refused to give up my personal email address. That email dates back to the time when I hand coded my own website, using a graphical interface that looked great, imho, but wasn’t all that user friendly:
Okay, maybe it didn’t look that great, but it was back in 2002 and clicking on one of those images took you to a new page with info specific to that image – i.e. clicking on the guitar took you to ‘music’ while the newspaper took you to ‘news’. -sigh- The website was a failure, but I’m still proud of what I did.
Anyway, in order to have a website back then, you had to have a ‘domain’. Think of a domain as a digital anchor. Once you have one, you can attach it to a web hosting service. The hosting service provides the actual ‘real estate’ on which you build your website. Once you have a website, you can use it to create email addresses. Remember, this was long before Gmail etc.
Now we get to email clients. An email client is a program [app] that sits on your computer and ‘talks’ to the server where your email lives. Outlook is an email client, and so was Opera Mail. I used Opera Mail for years until it stopped being supported. Then I paid, in advance, for one, long year using Microsoft 365 via Outlook….
-cue happy music-
That year is over, and I am now using Fastmail. 😀 Fastmail is web-based, but when I have the energy, I’ll set it up with Thunderbird [the Firefox email client]. The beauty of using Thunderbird is that it will check Fastmail for me and download any new emails…without me having to log in and out all the time! I know that sounds lazy, but I used to check my emails multiple times a day. With 365 I’d only check once a day because of the hassle. I’m really looking forward to using my email properly again.
And finally, my hardware problems have been sorted too, thanks to the Offspring. I’ll be taking one of the Offspring’s old computers into work to use as my demonstration machine which will free up my laptop for one of the students to use [during class]. -dance-
All’s well that ends well, and I hope your week was as productive as mine. 🙂
There’s been a lot going on in my life the last few weeks so I needed a creative outlet that I could pick up and put down as needed. For me, the natural fit was to work on the iVokh using Corel Draw 8. In this post, I’ll do a quick reveal of how I built an iVokh hand.
First I had to find some reference pictures. I was lucky enough to find a nice one showing the skeletal structure of a raptor ‘hand’ as compared to a human hand:
Next, I vectored each bone of each finger…and tried to get the lighting more or less right using Corel’s gradient colour function:
The hand’s not perfect, but it is in a pose closer to what I wanted, plus the finished bones do give me a second layer of references. More importantly, each bone gives me an outline that can be used like a cookie cutter [the gradient fill is inside the outline]:
Now, I can use the vector outline to cut out textures for the ‘skin’. The following images are a kind of timeline of the process of skinning the bones:
Working from left to right we have:
- the vectored finger,
- the outline of each individual bone,
- the bones broken apart,
- the outline of the bones,
- the texture cut out by each outline,
- the finished finger
The finished ‘finger’ on the far right shows a simplistic view of the skin ‘tunnel’ in which the claws hide until they are protracted – i.e. pushed out. I took the reference from a picture I found showing a close-up of the skin around a cat’s claws.
Now, I suppose some of you are wondering why I didn’t just draw a whole finger, or better yet, a whole hand?
The reason is that I’m not that good at freehand drawing. I’m more draftsperson than artist. So while I might be able to fudge a hand once, I would not be able to redraw that hand in different poses. By creating the basic building blocks of the hand, however, I can use Corel to create different poses using more or less the same building blocks. [To get the perspective right, I’ll have to adjust the nodes on at least some of the ‘bones’, but that’s the easy part].
Is this the best way to build an alien?
Sadly, the answer is no. The vectoring isn’t that hard but finding the correct snippet of texture with just the right colour and light effect is very hard.
The best way to build an alien from scratch would be to create a 3D model using a super dooper graphics package like Maya. Unfortunately, Maya is also super dooper expensive and takes about 2 years of study to learn properly. So I’m making do with what I have, and what I know. I think I’ve done pretty well so far, for an amateur. 😉
Okay, no comments again, but as always, my thanks to all of you for being my sounding board[s].
No, the title of this post is not a trick question. I saw this amazing tree while out driving, and I’d love to know what it is. Here are the pics I took:
Up and up and up….
The colour and shape of the leaves made me think it might be like the magnolia grandiflora we used to have in Dad’s old garden. It was small to medium tree-sized, but I don’t remember it having berries. I also can’t remember ever seeing one so very, very, very big! And those roots! Hard to believe it’s growing near the corner of a busy intersection in one of the more inner suburbs of Melbourne.
If you know what this tree is, please let me know in comments.